Week 12: Levels
We have created a total of 4 levels. The player will get new abilities as they clear each level. Here are the explanation about the levels:
Level 1
The player only has access to the Stomp ability. Because of this, the level layout is more simple and has less collectibles.
Level 2
The player unlocks the Recall ability which allows them to return to the location they were several seconds ago. We added more collectibles in this level so the player can make use of the Recall.
Level 3
In this level, the player unlocks the Time Stop ability, allowing them to temporarily stop everything in time except the player character. The level layout is more complex than the previous two.
Level 4
This level unlocks the Deflect ability for the player. This allows the player deflect enemy projectiles and turn it against the enemy so the player can now defeat the triangle enemies that are previously cannot be defeated.
We plan to make the fifth level a boss level. We will make the fifth level soon.
Get Shapes of the Past
Shapes of the Past
A 2D platformer game focusing on various abilities and wall jump to reach the end of the level as fast as possible.
Status | In development |
Author | Crimson Nebulous |
Genre | Platformer |
Tags | 2D, 2dgpbinus, binus, binusgat, gat, jumping, movement, Parkour |
Languages | English |
More posts
- Page UpdateJan 15, 2019
- Week 11: Mechanic and Assets UpdateJan 07, 2019
- Week 10: BGM ChangeDec 17, 2018
- Week 9: New AssetsDec 11, 2018
- Week 8: Game Design DocumentDec 03, 2018
- Alpha ReleaseNov 29, 2018
- Week 7: Progress and PreparationNov 26, 2018
- Week 6: Latest PrototypeNov 05, 2018
- Week 5: More AssetsOct 29, 2018
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